Whenever the topic of photorealism is brought up in video games, it is usually associated with progress and a positive for a game, but in reality, it’s extremely detrimental to the medium.
Browsing: gaming
Artificial intelligence is becoming a staple of our society. It has become a part of everyday life, whether it’s a student using it for school or a teacher using it to make up class instructions. One avenue where AI can’t get enough is in our media.
Gaming culture has become too toxic and has reached a point where it is affecting people’s livelihoods. Nothing has made this toxicity more apparent than what happened recently with the game Highguard.
This fall marks the official launch of the Baylor varsity esports team, a fully sanctioned collegiate-level competitive esports program designed to blend community, technology and performer excellence, all under a green and gold banner.
Gaming culture has long been a source of misogyny and exclusion. As far as hobbies go, gaming is incredibly inclusive; it doesn’t require certain physical characteristics for success. However, women still experience backlash for participating in this male-dominated sphere.
I was pleasantly surprised today when I picked up the Baylor Lariat — as I always do — and saw an article over campus gaming culture. I found the article very insightful and a positive reflection of the gaming subculture that is apparent at Baylor, but I noticed there was an underlying cry of need.
