Browsing: Games
“Super Mario 64” all started for me, Mario, when I received a letter from Princess Peach, which asked me to come to her castle to eat a special cake she had prepared. Of course, next thing I knew, I was in front of the castle after what seemed like a blackout. I was so acting like a good little man in blue overalls. I ran up to the castle and entered in.
I leapt from my mother’s 1994 Mercury Villager, bounded for the front door, and with haste jumped the stairs to the room I shared with my younger brother. I had just returned from Blockbuster, my young mind’s pinnacle of joys — a reward for cleaning my room. I held the limited edition green case in my hands.
The Electronic Entertainment Expo — or E3 as it’s more commonly known — created in 1995, has always been a location for video game companies, as well as technology innovators, to reveal groundbreaking achievements and long-awaited products to the masses. This year is no different.
Ever broken the sound barrier? I have. Granted, it was technically done virtually on “XG3: Extreme G Racing,” but as anyone who has ever played the game can tell you, it felt real.
With all the controversy surrounding BioWare’s sci-fi role-playing game “Mass Effect 3,” I think it’s a good idea to reflect on where this series started out. Back in late 2007, before anybody was complaining about day one downloadable content or the “shallow” ending of “Mass Effect 3,” BioWare created a revolutionary game called “Mass Effect.”

